RBLXRoblox Corporation
Slide 1 of 3
Company Overview
Name
Roblox Corporation
52W High
$150.59
52W Low
$47.95
Market Cap
$68.3B
Dividend Yield
0%
Price/earnings
-0.37
P/E
-0.37
Tags
Dividends
No dividend
Sentiment
Score
Bullish
63
Low
Neutral
High
0
50
100
Trade Volume
Score
Neutral
50
Low
Neutral
High
0
50
100
Slide 2 of 3
Income Statement
Total Revenue
$1.4B
Operating Revenue
$1.4B
Total Gross Profit
$1.1B
Total Operating Income
$-296.5M
Net Income
$-257.4M
EV to EBITDA
$0.00
EV to Revenue
$14.36
Price to Book value
$167.69
Price to Earnings
$0.00
Additional Data
Selling, General & Admin Expense
$145M
Marketing Expense
$67.1M
Research & Development Expense
$398.3M
Other Operating Expenses / (Income)
$749.3M
Total Operating Expenses
$-1.4B
Interest Expense
$-10.4M
Slide 3 of 3
Earnings History
Estimated EPS
Reported EPS
N/A Slide 1 of 5
Company Overview
Name
Roblox Corporation
52W High
$150.59
52W Low
$47.95
Market Cap
$68.3B
Dividend Yield
0%
Price/earnings
-0.37
P/E
-0.37
Tags
Dividends
No dividend
Slide 2 of 5
Sentiment
Score
Bullish
63
Low
Neutral
High
0
50
100
Trade Volume
Score
Neutral
50
Low
Neutral
High
0
50
100
Slide 3 of 5
Income Statement
Total Revenue
$1.4B
Operating Revenue
$1.4B
Total Gross Profit
$1.1B
Total Operating Income
$-296.5M
Net Income
$-257.4M
EV to EBITDA
$0.00
EV to Revenue
$14.36
Price to Book value
$167.69
Price to Earnings
$0.00
Slide 4 of 5
Additional Data
Selling, General & Admin Expense
$145M
Marketing Expense
$67.1M
Research & Development Expense
$398.3M
Other Operating Expenses / (Income)
$749.3M
Total Operating Expenses
$-1.4B
Interest Expense
$-10.4M
Slide 5 of 5
Earnings History
Estimated EPS
Reported EPS
N/AUpcoming Earnings
We were not able to find an announced earnings date for this symbol yet. Check back again later
Company Info
CEO
David B. Baszucki
Location
California, USA
Exchange
NYSE
Website
https://corp.roblox.com
Summary
Roblox Corporation develops and operates an online entertainment platform.
Company Info
CEO
David B. Baszucki
Location
California, USA
Exchange
NYSE
Website
https://corp.roblox.com
Summary
Roblox Corporation develops and operates an online entertainment platform.
Company FAQ
@autobot 7 months ago | 2025 - q1
What does this company do? What do they sell? Who are their customers?
Roblox Corporation develops and operates an innovative online entertainment platform that focuses on immersive 3D experiences. The company's unique offering allows developers and creators to build, publish, and operate a myriad of 3D experiences and content. This makes it a cornerstone for user-generated content in the gaming industry. Roblox caters to a diverse audience, serving customers in geographically varied markets including the United States, the United Kingdom, Canada, Europe, China, and across the Asia-Pacific. Its platform facilitates both social interaction and gaming, combining entertainment with community-driven experiences, targeting younger audiences, particularly Gen Z users.
What are the company’s main products or services?
Roblox Client: A key component of the Roblox platform, allowing users to explore and engage in 3D experiences.,Roblox Studio: A comprehensive toolset provided by Roblox enabling developers and creators to build and publish 3D experiences.,Roblox Cloud: A feature that supports the infrastructure of hosting and operating various games and experiences on the Roblox platform.,Virtual Currency 'Robux': The primary currency on the platform which users can utilize to purchase accessories, experiences, and other digital content.,Advertising and Commerce: Emerging revenue streams slated to launch, further monetizing the existing user base and platform activities.
Who are the company’s main competitors?
Epic Games: Known for its popular game Fortnite and Unreal Engine, Epic Games is a formidable competitor in the interactive entertainment space.,Minecraft: Owned by Microsoft, Minecraft offers a similar user-generated content environment, appealing to a shared demographic.,Unity Technologies: Provides a real-time 3D content creation platform, posing competition in the development tooling space.,Tencent: A major global player in online gaming with a vast portfolio of games and platforms.,Electronic Arts: A significant entity in the gaming industry, offering a wide range of digital interactive entertainment products.
What drives the company’s stock price?
Roblox's share price movements are driven by several key factors including rising daily active users and increased net bookings, indicative of growing platform engagement. Stock performance has been positively impacted by strategic partnerships and platform performance improvements. Recent stock upgrades by major investment banks like JPMorgan, citing the company's growth potential, added momentum to its stock price. However, it trades above its 200-day SMA which indicates long-term momentum but also suggests a premium valuation. Concerns over profitability and intense competition are ongoing influences that could sway investor sentiment.
What were the major events that happened this quarter?
In the most recent quarter, Roblox Corporation experienced a significant drop of nearly 14% in its share price following the announcement of fewer-than-expected average daily active users, totaling 85.3 million, which was below the 88.3 million consensus. Despite this, revenue increased by 32% to $988.2 million, surpassing forecasts. Notably, there was a strategic upgrade as the company increased its price target, highlighting the potential for substantial returns in advertising and commerce. The company indicated ongoing growth in global user engagement and made plans for AI investments, aimed at enhancing gaming content further.
What do you think will happen next quarter?
For the upcoming quarter, Roblox has forecasted significant revenue growth, with projections between $4.25 billion and $4.35 billion through sustained user engagement and expansion. The influx of new revenue streams from advertising and commerce is expected to start materializing, particularly as the company exits heavier investment phases. Continued international expansion, partnerships, and AI integration in gaming content may enhance user experience and monetization opportunities. However, a wider net loss compared to previous quarters is anticipated, underscoring ongoing investment and operational challenges.
What are the company’s strengths?
Roblox Corporation's primary strengths lie in its extensive user-generated content ecosystem and strong focus on community engagement. Its platform has fostered a vibrant developer and player community, which continuously expands and enriches the scope of content available. Roblox's consistent growth in daily active users underlines its favorable position among younger generations, mainly Gen Z, who are deeply embedded in the digital and gaming culture. The company's strategic focus on diversified monetization strategies, such as upcoming advertising initiatives and commerce opportunities, further fortifies its market standing. Recent efforts to enhance platform performance and explore AI-driven gaming experiences also reinforce its innovative reputation.
What are the company’s weaknesses?
The company faces noteworthy weaknesses, primarily centered around its profitability challenges. Despite strong user engagement metrics, Roblox has consistently reported net losses, driven by high operational and R&D expenses. Additionally, the premium valuation of its stock might pose risks should the company not meet growth expectations, potentially deterring value-focused investors. The emerging intensity of competition from more financially stable firms could limit its user acquisition and retention efforts. Concerns surrounding the sustainability of user growth rates and lower-than-expected daily active user metrics could also reflect negatively on its market perception.
What opportunities could the company capitalize on?
Roblox Corporation is well-positioned to capitalize on numerous opportunities within the rapidly evolving digital entertainment landscape. The impending introduction of new revenue streams, notably in advertising and commerce, presents a significant growth vector as it seeks to capitalize on its vast user base. Furthermore, as the metaverse gains traction, Roblox's established platform offers a robust foundation for immersive experiences that appeal to younger demographics and broader audiences. International expansion, coupled with strategic partnerships, can enhance its global footprint. By integrating AI into gaming content, Roblox can further innovate and differentiate its offerings, tapping into advanced technologies to enhance user engagement.
What risks could impact the company?
Roblox faces several risks that could impede its long-term growth prospects. The company's ongoing profitability struggles pose a critical internal risk, compounded by rising operational costs and R&D expenses which could pressure financial health. Externally, intensified competition from more diversified and financially strong players in the gaming and interactive entertainment industry poses a significant threat. The sensitivity of its core younger demographic to shifting digital trends and preferences could lead to user attrition, while macroeconomic factors may influence discretionary spending on digital entertainment. Furthermore, high valuation metrics could augment market volatility, especially if growth expectations are unmet.
What’s the latest news about the company?
Roblox Corporation made headlines with a series of significant developments. Recently, its shares experienced a notable surge of 30.8% over the past six months, outperforming the Zacks Gaming industry and major indices. The upward movement is attributed to a rise in daily active users and increased net bookings. JPMorgan upgraded the stock to 'overweight,' citing robust growth potential with new revenue streams in advertising and commerce. There was also a hiring announcement of Louqman Parampath to advance its advertising business. However, the company also faced challenges, such as reporting a larger-than-expected second-quarter loss due to increased costs, with share prices declining subsequently.
What market trends are affecting the company?
The broader market for interactive entertainment and gaming is dynamic, characterized by strong competition and rapid technological advancements. The push towards immersive digital environments, often referred to as the metaverse, presents a significant trend influencing Roblox and its peers. The inclination towards user-generated content and community-driven gaming experiences has been a growing theme, with companies vying for dominance in these spaces. Additionally, macroeconomic factors and consumer discretionary trends continue to shape industry prospects, with companies facing pressures to balance growth aspirations with profitability. Emerging technologies like AI are also set to disrupt traditional content creation paradigms, offering both challenges and opportunities.
Price change
$57.24
